A. workshop on interfacing with transient objects
IPSO FACTO (Marije Baalman and Alberto de Campo)
friday may 16, 2008 sunday may 18, 2008
Ipso Facto presents an exclusive workshop on interfacing with transient objects in realtime through the use of I/O devices and SuperCollider.
The modelling of transient objects involves creating interfaces to gather
information from the world we experience and to express processes in that
same world. SuperCollider provides a powerful programming language to model
behaviours of transient objects which express themselves in the audio domain.
By accessing I/O devices, like the Create USB Interface, the NASCIO, Arduino,
or gamepads, data can be read with SuperCollider and output for these
devices, or for audio devices can be created. Programming techniques
combining realtime sonification with live coding allow for rapid prototyping
of the desired behaviour, enabling modifications on-the-fly.
Participants to the workshop should bring their own laptops, Linux or OSX ,
and any I/O devices they wish to use during the workshop (game devices, CUI,
 OSX version 10.4 or higher. External device support in SuperCollider on
the Windows platform is unfortunately not yet fully compatible, though
devices recognised by the OS as game devices can be used.